

Thankfully, however, the lore is not as obscure as it was in From Software’s games, with some plot elements that can even be considered “weak” by dark fantasy standards. Much like the Souls series, the plot of Salt and Sanctuary is made up of tiny bits of lore the player must piece together themselves to understand. Both narratively and gameplay-wise, Salt and Sanctuary feels like a match made in heaven between Dark Souls and Castlevania: Symphony of the Night. Of Salt and SoulsĪs soon as you get control of your character in Salt and Sanctuary, you’ll immediately realize what the developer’s inspirations were. Beautiful yet incredibly difficult, Salt and Sanctuary is, without a doubt, the dream game of most modern Metroidvania fans. This combination of different genres will put players to the test as they try to navigate the game’s unforgiving 2D world. It might not be a wholly original idea, and its Souls-like inspiration is pretty easy to spot, but Salt and Sanctuary still delivers an excellent experience of its own. Once you arrive on the mystical island, you have to face not only the creatures of darkness, but also the powerful ruler of these lands – the nameless god.A tough as nails mash-up of two beloved genres, Salt and Sanctuary manages the impossible – being a proper adaptation that avoids becoming a mere copycat. But as a result of the Kriken attack, their ship went down. The protagonist accompanies the princess who should be married to end the war. The “Sanctuary” is a place where travelers can feel protected. But there is one island that does not engage in bloody feuds. Implements a cooperative for two where the second player controls a mercenary.Ī war is raging in the world of Salt and Sanctuary. Otherwise everything will disappear forever. There is a chance to return it if you run to the place of death. If you die, however, the accumulated salt is lost. Instead of souls, the player collects salt, which can be spent on pumping a hero or weapon. There is no way to look at the map, so make sure you remember the locations of the places. Leveling up is represented by a skill tree, but this is tied to specializations. The main characteristics are strength and dexterity. Found weapons, armor, rings and various artifacts affect the hero’s movement speed. Every movement requires stamina points, be it running, rolling, hitting or blocking. The player explores huge locations and fights against difficult enemies.

The gameplay is presented in the form of a 2D side scroller.

The setting is a dark fantasy, and the mechanics of Dark Souls and Castlevania are taken as a point of reference. IN salt and sanctuary The player must explore the mysterious island that he got to as a result of a shipwreck.
